Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
Peco Peco@AS_SONICBLOW |
5 |
Attack |
5% |
0.8s |
5s |
No |
Target |
always |
0 |
Peco Peco@NPC_EMOTION |
1 |
Chase |
20% |
0s |
5s |
Yes |
Self |
always |
0 |
Peco Peco@NPC_FIREATTACK |
1 |
Attack |
20% |
0s |
5s |
Yes |
Target |
always |
0 |
Peco Peco@NPC_PROVOCATION |
1 |
Chase |
2% |
0s |
5s |
Yes |
Target |
always |
0 |
Peco Peco@AS_SONICBLOW |
5 |
Attack |
5% |
0.8s |
5s |
No |
Target |
always |
0 |
Peco Peco@NPC_EMOTION |
1 |
Chase |
20% |
0s |
5s |
Yes |
Self |
always |
0 |
Peco Peco@NPC_FIREATTACK |
1 |
Attack |
20% |
0s |
5s |
Yes |
Target |
always |
0 |
Peco Peco@NPC_PROVOCATION |
1 |
Chase |
2% |
0s |
5s |
Yes |
Target |
always |
0 |
Peco Peco@AS_SONICBLOW |
5 |
Attack |
5% |
0.8s |
5s |
No |
Target |
always |
0 |
Peco Peco@NPC_EMOTION |
1 |
Chase |
20% |
0s |
5s |
Yes |
Self |
always |
0 |
Peco Peco@NPC_FIREATTACK |
1 |
Attack |
20% |
0s |
5s |
Yes |
Target |
always |
0 |
Peco Peco@NPC_PROVOCATION |
1 |
Chase |
2% |
0s |
5s |
Yes |
Target |
always |
0 |
Peco Peco@AS_SONICBLOW |
5 |
Attack |
5% |
0.8s |
5s |
No |
Target |
always |
0 |
Peco Peco@NPC_EMOTION |
1 |
Chase |
20% |
0s |
5s |
Yes |
Self |
always |
0 |
Peco Peco@NPC_FIREATTACK |
1 |
Attack |
20% |
0s |
5s |
Yes |
Target |
always |
0 |
Peco Peco@NPC_PROVOCATION |
1 |
Chase |
2% |
0s |
5s |
Yes |
Target |
always |
0 |
Peco Peco@AS_SONICBLOW |
5 |
Attack |
5% |
0.8s |
5s |
No |
Target |
always |
0 |
Peco Peco@NPC_EMOTION |
1 |
Chase |
20% |
0s |
5s |
Yes |
Self |
always |
0 |
Peco Peco@NPC_FIREATTACK |
1 |
Attack |
20% |
0s |
5s |
Yes |
Target |
always |
0 |
Peco Peco@NPC_PROVOCATION |
1 |
Chase |
2% |
0s |
5s |
Yes |
Target |
always |
0 |